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The Chronicler has more to say
Story moments now follow the journey, and leave room for the action.

The Chronicler has new lines for moments across the campaign: when a journey begins, when you reach a landmark, and when the world changes around you. The details are tied to what is happening, rather than arriving as one long speech.
Lines wait for a quiet opening, and the game doesn't stop if you miss one. Captions follow the recording, and narration can be turned down or off in the settings.
There are things the Chronicler knows that we won't print here. The map can show you where to go; the story is yours to find there.
