Charting the far side
The Cinder Reach
Unrolling the map…
Places
The Reach
The Threshold
The first steps into the Cinder Reach. A vast silhouette fills the skyline, while broken slopes and old stone offer several ways forward. The Kneeling One
A colossal figure looms over the ash plain. Climb the nearby ridges for a closer look at the terrain and the strange marks set into it. The Spine
The titan's back: up a forearm, along the ridge between the shoulders and down the Heel Steps to the river. Ember Eyes watch it, the wind crosses it, and you can see the whole map from up here. The Ash Wastes
West of the titan, downwind and in its lee, so the ash lies deepest here: plates of it drifting up to a wind-cut scarp, bone spires and the impaled dead, and a giant's sword half-buried at a slant. The Cinder River
The titan's blood. It rises behind the titan and runs north-west downhill to the Maw on levees of black glass: narrow and fast on the Race (the tube bridge crosses it dry), wide and crusted on the Braids, and over the lip in the Falls. The Bone Shore
The river's west bank, where it slows and drops what it carries: bone bars, gibbets, an old snapped chain from an earlier binding. Past the Lip the land breaks off into the Descent. The Furnace Mount
The volcano against the wall in the south-east, its crater breached to the north-west. The Shoulder climbs its west side to the rim, its lava runs off as the Long Tongue, and now and then it erupts. The Brimstone Steps
Hot springs off the mount's north flank have laid sulphur in rimmed pools stepping down the plain. Fire vents roar up from the pools on a beat you can learn. The Glass Fields
The mount's old flows, cooled to black glass and running north to the Descent: basalt columns at the flow fronts, a flow ridge with a lava tube through it, and the tube's line of sinkholes where its roof fell in. The Chains
The Forge of Chains
An old foundry built where the mount's river leaves its foot. Its broken anvils and hanging iron still glow in the heat. The Choir of Ash
An old crater in the Wastes, filled with ash like snow. Silent figures kneel below the pulpits along its rim. The Cage of Teeth
A cage of enormous teeth hangs above the Maw from a gibbet of bone. The river runs fast beneath it. Beneath the Ash
The Ribbed Cleft
A dark cleft in the titan's flank, framed by ribs and disappearing into the stone below. The Deep Chamber
A hidden chamber deep below the ash plain. The floor pulses with a steady beat, and the air shimmers with heat.
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Level 2 · through the Demon Gate
A new world to explore
The Cinder Reach is a volcanic wilderness far from the Keep. Its routes, landmarks and dangers make for a very different journey. We’ll leave the reasons behind it for you to discover in game.
This map was captured from the level when the game was still built out of blocks. The Reach has since been rebuilt as a smooth, hand-modelled place; its landmarks are where this chart puts them.
Back to the world
The keep in 3D