- 1
Pick a hero
Sixteen of them, each with a weapon that attacks by itself, a mechanic that changes how fights go, a movement trick of their own, and a weakness you'll have to play around.
Meet the cast → - 2
Keep moving
Jumps are buffered, landings keep your momentum, and sliding downhill makes you faster. Slide off a ramp, jump at the top, and go flying over the horde. Land on something and it feels it. Stand still too long and Hubris sends hunters to fix that.
- 3
Tear open your level-ups
Every level is a hand of comic cards torn from a booster pack: perks on two upgrade paths, fusions that combine attacks, and sigils branded into your skin. Reroll, banish or skip what you don't want.
- 4
Pile up the loot
Chests pay out stacking items, over a hundred of them (on PC every chest is a Bonk-a-Million slot machine). Hooded vendor wizards turn up with wares and vanish after one sale. Gold Rush coins triple your cash; a rare bomb wipes the screen.
- 5
Take the keep
Explore the forest, the village, the graveyard and the crypts. A dome seals the castle, fed by great chargestones in the camps around it: break them at the surface or from the tunnels underneath. Then beat a warden, break the Blood Seals, and bonk the Rat King off his throne.
See the world → - 6
See what lies beyond
Behind the Rat King, the Demon Gate opens on the Cinder Reach, and from there the road leads home again. Your build comes with you. What you did with the chargestones decides how the Return goes, and what you find across runs makes the next one easier.
A voice in the dark
The Chronicler remembers
A narrator follows the journey, with short scenes and optional lines tied to places, discoveries and the choices you make along the way. The story comes through as you play; we’ll leave its answers for the game.
Scenes make room for the action. Miss a line, pause, or turn narration off, and the fight keeps moving.
stat upgrades, but cursed
Fourteen sigils
Cursed marks branded into the hero. Stack enough of one and it ascends into something stronger.
Sigil of the Ox
+20 max health
Sigil of the Leech
Health regeneration
Sigil of Iron
+2 armour
Sigil of the Hare
+8% move speed
Sigil of Wrath
+10% damage
Sigil of Frenzy
+10% attack speed
Sigil of the Maw
+10% area
Sigil of the Legion
+1 projectile
Sigil of the Gale
+15% projectile speed
Sigil of the Viper
+5% crit chance
Sigil of Hunger
+20% pickup range
Sigil of Memory
+10% XP
Sigil of the Raven
+10% luck
Sigil of the Bat
+1 extra jump
Controls
Keyboard, gamepad or touch
Gamepads work, with prompts that switch to your controller's buttons. Phones get a floating stick, big buttons, a left-handed mode and an automatic camera. On keyboard and mouse:
| WASD | Move |
|---|---|
| Mouse | Look |
| Space | Jump (buffered, with coyote time) |
| Shift | Slide and keep your momentum |
| E / Right click | Hero movement ability |
| 123 | Pick a level-up card |
| M | Tap for the world map, hold to peek |
| Tab | Hold to see your stats |
| Esc | Pause |
FAQ
Things people ask
Didn't this used to be called Gone Bonking?
Yes. It became There Goes the Kingdom in November 2026, when the game grew from one endless castle into a campaign about a king getting his realm back. The bonking stays. Old gonebonking.com links still work.
Does it cost anything? Are there ads?
The Windows test builds are free and have no ads. The Android version is free to play: it has optional rewarded ads (you choose to watch one for a card pack or to get back up) and one optional purchase, a pack of three collector cards. Collector cards are for the Chronicle; nothing for sale makes your hero stronger, and cards are also earned by playing.
What kind of game is There Goes the Kingdom?
A 3D survivor-roguelite with a campaign. You run, jump and slide; your weapon attacks on its own; you pick upgrades as you level and carry the build from one level to the next. A strong enough build can take you to the end. Then start again with a different hero.
What can I play it on?
Windows PC and Android phones. The Windows build is on the Download page. The Android version is in testing on Google Play, with touch controls made for phones. Gamepads work on both.
Is there co-op?
Yes. Two to four players can play online: one player hosts, the others join with a code. Enemies, seals and bosses are shared; loot is yours.
How long is a run?
The first chapter is three stages: the Forsaken Keep, the Cinder Reach and the Return to the keep. Later chapters go on to the Drowned Parish, a frozen village and the sky. Chapter 1 is what the Android version ships with; the Windows test builds open the later levels as they're built.
Is it finished?
No. It's in active development and changes every week. The Windows launcher fetches the newest build each time you start it.
Is it scary?
It's comic horror: rats, skeletons, cartoon gore and a lot of blood, played mostly for laughs. Probably not one for small kids.
